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(If that confused you, I can walk you through it, just comment.) You'll need to make sure that "block third-party cookies and site data" is disabled. NOTE: If you've clicked on a mod link to download, and it doesn't open in your un-zipping program, your pop-up blocker is preventing it from downloading. Extract them into your Documents/Electronic Arts/The Sims 3/Downloads folder, then install them through your Sims 3 launcher. sims3pack format do not go into your Mods folder. If you decide to add in mods from other sites, check to see if they're in. Once the file has been extracted to somewhere in your Mods folder, you're set, and it should be ready and installed in your game, it's as simple as that. If it's a Sim you're downloading, save it in your Documents/Electronic Arts/The Sims3/Saved Sims folder.
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Extract the mod's files into your Documents/Electronic Arts/The Sims3/Mods/Packages folder. The file should open in your un-zipping program (Like WinRar). If you have what the mod requires, then download the. Click on download, and it'll bring you to the page that shows you if the mod requires any expansion packs. When you've clicked on the link, it'll bring you into the Mod's overview. After you've created your account, click on "Downloads" and select "The Sims 3" and browse until you find something you'd like to add to your game. Inside the Mods folder should be two more folders entitled "Overrides" and "Packages", and then the resource.cgf. Now refresh your Documents/Electronic Arts/Sims 3 folder, and you should see the new Mods folder. On the page, where there's the icon that says "Download", do what is says, and right-click and "save link as" in your Documents/Electronic Arts/ The Sims 3 folder. You don't have create your own Mods folder though, because on the MTS3's modding guide, they have a ready-set-up Mod folder (with the resource.cgf) for you to download. To get the mods up and running in your game, you'll need the resource.cgf. The Mod folder is where you're going to be saving your game mods. When you mod your game, you'll be adding a new folder in Documents/Electronic Arts/Sims 3 entitled "Mods".
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You don't really have to do anything here, but I think it's good to know where it is you'll be sending your mods.
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Once you have a program that un-zips files ready, go to your Documents folder, then open the Electronic Arts folder, then The Sims 3 folder. If you don't have a program that unzips files, you can can try it here.) Note: I know this is a giant wall of text, but I suggest you read everything first before you do anything so you have a good idea on what you're doing.Īlright, so you're going to need a program that un-zips files, first off.
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